Improbable is a British technology company that focuses on large-scale simulations in the cloud, enabling virtual worlds of unprecedented scale and complexity.

Improbable is dedicated to building powerful technology designed to help solve previously impossible problems and enable the creation of new realities.

Improbable founded in 2012 by Herman Narula, Peter Lipka, & Rob Whitehead. The company is headquartered in London, London, United Kingdom with offices in China and North America.

Improbable unlocks truly next-generation gameplay through virtual worlds of unprecedented scale, persistence and richness in gaming and entertainment. In other industries, we hope to help answer critical questions through simulations that could lead to a better functioning world.

Improbable has created SpatialOS, a computation platform that enables the creation of massive simulations and virtual worlds for use in video games and corporate simulations. The firm partnered with Google in December, 2016. The software was released into open beta in February, 2017.

Improbable’s software powers virtual worlds for massively multiplayer online games, including Bossa Studios’ Worlds Adrift and Spilt Milk Studios’ Lazarus. NetEase is also set to launch a game using Improbable’s SpatialOS platform this year.

Improbable is backed by some of the largest and most visionary investors in the world including SoftBank, Andreessen Horowitz, Horizons Ventures, & Temasek among others. The company has also made a $10M investment in Automaton Games on Sep. 18, 2017.


Improbable was valued at a whopping $2B during it's "Corporate Round" funding of a $50M on Jul 26, 2018.



  • Year founded: 2012
  • Funding Info: $604.1M in 5 funding rounds (Last Funding Type: Corporate Round)- Improbable has also made a $10M investment in Automaton Games on Sep. 18, 2017.
  • Yearly Revenue: $50M-$100M (2018)
  • Employee Size: 201-500
  • Business Valuation: Valued at $2B as of Jul 26, 2018
  • City/Town: London
  • State: London
  • Country: United Kingdom
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